Minecraft as a game was a pioneer that created a whole new genre and inspired many games to follow into its footsteps. Some of those games were good, some of them exceeded Minecraft’s shadow and started on their own path, and then there were games that were bad. In fact, most of that kind of games was bad, either with unfinished features, annoying gameplay or just lack of trying from their developer, as they wanted to ride out that popularity wave that Minecraft created. So, will Creativerse step out of its predecessor’s shadow and strike out on their own? Let’s see.
Gameplay and graphics
As we are talking gameplay, it is quite similar with Minecraft, though in my opinion it is a little more streamlined and simple in some cases and annoyingly complicated in other. Fighting and exploring is quite easy to get used to and fun, controls are intuitive and responsive. Crafting system is solid and understandable, if tedious, and building is fun and easy. All in all, Creativerse has makings of becoming a great game, especially since it is free.
I can commend game developers on their online connectivity, as I’ve yet to have any problem with the connection, everything feels smooth and well-oiled, and so you are playing without any issues. Graphics are a major improvement over the Minecraft, they are not perfect, but most definitely are worthy of commendation. Besides that, I can’t really add anything else about its gameplay, graphics and anything else, so I think we should go to the flaws of this game.
And here is main flaw of the Creativerse – it is forgettable. You are having fun while playing, build some good stuff, but once you’ve closed it and went on, there is really nothing that sticks to you and makes you want to play it again. Of course, it could be that way only for me, but I feel like there is nothing really special about this game that makes you to remember it.
Besides that, there are problems with crafting, one of the main staples of that game genre. It is not overly hard or complicated, but it just feels really tedious and unnecessary. In fact, most of crafting and building in that game feels unnecessary, as it is not all that rewarding in-game. There isn’t any sense of accomplishment that I’ve felt after building anything. In fact, one thing that is rewarding and fun is monster hunting, and I know many games that did that better, so if I want to play a monster hunting game I will play them instead. That is not to say that game is bad, of course.