Indie developers often do not have as much budget as other studios, but they overcome that issue with creativity and innovation. They also don’t hesitate to challenge the players with the game’s difficulty. For the King by IronOak is one of those releases. It tries to combine rogue-like JRPG with tabletop games, which is an interesting mix, and it was exciting to check out the final result.
Ding Dong, the King Is Dead!
Don’t expect too much of a story in For the King. The vital thing to know is that a cloud of despair and darkness has set over your kingdom. The King has been assassinated and the Queen needs to find a way to return things to order. That is where she asks help from the citizens of the kingdom. Keep in mind that this is just the first storyline. You can play two more scenarios and search a snowy mountain filled with evil creatures or head up to the dungeon for a classic crawler.
Either way, you start by forming a team of three characters. You need to choose wisely between scholars, rangers, blacksmiths, and other classes. Once you form your squad, you head to a map that will be procedurally generated (it will look different each time).
All elements of rogue-like games are there. You need to be careful not to die as all deaths are permanent. Once all members of the squad lose their lives, the scenario restarts to the beginning. Although you can control all characters by yourself, it is much more interesting to play with friends in local or online co-op.
Old-School Fighting and Luck Factor
As we mentioned, For the King is an extremely difficult game and that is where its appeal lies. It will throw you a bone occasionally, but you need to deserve help by collecting the in-game currency called The Book of Lore. It enables you to purchase events that will repeat in your next session, as well as new items, classes, and weapons. You will move through the fields by throwing a virtual dice. Although luck factor will be decisive, you can also play the ‘Focus’ power-up and roll the exact number you need.
When it comes to finding, it entirely reminds of old-school JRPGs. You will encounter a monster, such as Kraken, and play in turns inflicting damage to one another. The last man (or monster) standing wins. Choose your weapons carefully and always pick those that are in line with that character’s ability. These mechanics might seem simple, but it is an homage to how it used to be done.
When it comes to graphics, everything looks nice for an indie game. However, there were some bugs and glitches, but we can understand that since the full version was just released.